


Morale Myre realizes a death by mercenary is preferable to death by spawn of his cark lord, so he fights to the death. All the while, he shrieks and yells phrases like, “Die, you filthy mercenaries!” or “You’ve no right to be in here!”

His current hit points include 12 points from false life.ĭuring Combat He lets his zombies do the work for him, hanging back to attack foes from range with his spells after pulling aside his leather curtain to allow him line of sight. Wizard Spells Prepared (CL 7th concentration +10)Ĥth- enervation (2, DC 18), black tentacles ( CMB 15)ģrd- hold person (2, DC 17), vampiric touch (2)Ģnd- acid arrow, darkvision, false life (already cast), ghoul touch (DC 16), see invisibilityġst- cause fear (DC 15), charm person, feather fall, mage armor (2, 1 already cast), unseen servantĠth (at will)- acid splash, detect magic, light, read magic, touch of fatigue (DC 14)īefore Combat He is paranoid and casts false life and mage armor if he doesn’t already have them active. Best part - player actions early in the module determine how difficult the final. The Pathfinder/Game Mastery stand-alone modules don't get the attention the APs do, but this is a doozy of an adventure with a cool Cthulu touch. Special Attacks channel negative energy (DC 14, 6/day), grave touch (3 rounds, 6/day) Finished Carrion Hill by Richard Pett on the weekend as a player. This adventure is set in the sinister country of Ustalav in the Pathfinder Chronicles campaign setting, but can easily be adapted for any game world.AC 15, touch 11, flat-footed 15 (+4 armor, +2 deflection, -1 Dex) The adventure features a mix of urban and dungeon sites, and draws its inspiration from the popular writings of H.P. Can the Carrion Hill Horror be stopped?Ĭarrion Hill is an adventure for 5th-level characters, written for the Pathfinder Roleplaying Game and compatible with the 3.5 edition of the world's oldest RPG. A monster stalks the twisted alleys of the city, spreading panic before it and leaving destruction in its wake. Safe to say that Ive learned a lot about map drawing since I decided to convert and run it. Although a few Pathfinder modules can be purchased on Roll20, this one cant be, and I ended up drawing all of the maps for the module in Dungeon Painter Studio. Yet this morning, a dreadful recrudescence rises from the depths of buried nightmare in the vaults below Carrion Hill. I recently converted Carrion Crown to 5e to run it for a group of players on Roll20. Often enough that only a few sinister scholars and curious minds know the true nature of the hill's original inhabitants-vile and depraved cultists of the Old Gods. Ia! Yog-Sothoth!The strange city of Carrion Hill has long loomed over the surrounding swamps in eastern Ustalav, yet its rulers have shifted many times through the centuries. For information on the city of the same name, see Carrion Hill.Ĭarrion Hill is an adventure by Richard Pett that was released in November 2009. Artwork from Carrion Hill This is an article about the Pathfinder ModuleCarrion Hill.
